2014 Blancpain World Endurance Championship Rfactor Refusing to launch.
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2014 Blancpain World Endurance Championship Rfactor Refusing to launch.
Evening all,
Since I have installed the 2014 Blancpain World Endurance Championship mod I keep getting the black screen of death in rfactor (the bit after the video plays).
I have tried uninstalling and re-installing (with a full folder delete) to fix the problem but to no avail.
The game will not run outright even with the latest updates from any mod applied.
Any suggestions would be great.
Best regards
Graham
Since I have installed the 2014 Blancpain World Endurance Championship mod I keep getting the black screen of death in rfactor (the bit after the video plays).
I have tried uninstalling and re-installing (with a full folder delete) to fix the problem but to no avail.
The game will not run outright even with the latest updates from any mod applied.
Any suggestions would be great.
Best regards
Graham
Guest- Guest
Re: 2014 Blancpain World Endurance Championship Rfactor Refusing to launch.
Suspect you can fix with an edit to your PLR file, will look and let you know.
Matt Lewis- Admin
- Posts : 3072
Points : 4704
Reputation : 59
Join date : 2011-05-29
Age : 49
Location : Kings Cliffe, UK
Re: 2014 Blancpain World Endurance Championship Rfactor Refusing to launch.
Any update on this? Otherwise I am gonna have to sit out another race
Guest- Guest
Re: 2014 Blancpain World Endurance Championship Rfactor Refusing to launch.
Graham,
open your graham foster.plr file (rfactor/userdata/graham foster.... or whatever driver name you have)
then cut/paste the following sections to overwrite whats there currently
[ SCENE ]
Scene File="GAMEDATA\LOCATIONS\Northamptonshire\NAS_National\NAS_National.SCN"
Scene Description="NAS_National"
AI Database File="GAMEDATA\LOCATIONS\Northamptonshire\NAS_National\NAS_National.AIW"
[ DRIVER ]
RaceCast Email="" // The email you are registered with on racecast.rfactor.net
RaceCast Password="" // Your password on racecast.rfactor.net
Vehicle File="GAMEDATA\VEHICLES\WSVRBTCC\BTCC\FORD_FOCUS_III_SEDAN_2012\TEST\FOSTER.VEH"
Team="Gravel Trap Racing"
Original Driver="Graham Foster"
Nationality="English"
Birth Date=""
Location=""
Game Description="WSVRBTCC.rfm" // The current rFactor game file (*.RFM) to load
Season="" // The current season within the given game
Helmet="Alexandre Premat"
Unique ID=" " // Helps to uniquely identify in multiplayer (along with name) if leaving and coming back
Starting Driver="0" // Zero-based index of starting driver (0=driver1, 1=driver2, 2=driver3, etc.)
AI Controls Driver="2" // Bitfield defining which drivers the AI controls (0=none, 1=driver1, 2=driver2, 3=driver1+driver2, etc.)
Driver Hotswap Delay="3.00000" // Delay in seconds between switching controls to AI or remote driver
Save Game Description="" // Restore if changed during multiplayer
Save Season="" // Restore if changed during multiplayer
Save Vehicle File="" // Restore if changed during multiplayer
let me know how you get on
open your graham foster.plr file (rfactor/userdata/graham foster.... or whatever driver name you have)
then cut/paste the following sections to overwrite whats there currently
[ SCENE ]
Scene File="GAMEDATA\LOCATIONS\Northamptonshire\NAS_National\NAS_National.SCN"
Scene Description="NAS_National"
AI Database File="GAMEDATA\LOCATIONS\Northamptonshire\NAS_National\NAS_National.AIW"
[ DRIVER ]
RaceCast Email="" // The email you are registered with on racecast.rfactor.net
RaceCast Password="" // Your password on racecast.rfactor.net
Vehicle File="GAMEDATA\VEHICLES\WSVRBTCC\BTCC\FORD_FOCUS_III_SEDAN_2012\TEST\FOSTER.VEH"
Team="Gravel Trap Racing"
Original Driver="Graham Foster"
Nationality="English"
Birth Date=""
Location=""
Game Description="WSVRBTCC.rfm" // The current rFactor game file (*.RFM) to load
Season="" // The current season within the given game
Helmet="Alexandre Premat"
Unique ID=" " // Helps to uniquely identify in multiplayer (along with name) if leaving and coming back
Starting Driver="0" // Zero-based index of starting driver (0=driver1, 1=driver2, 2=driver3, etc.)
AI Controls Driver="2" // Bitfield defining which drivers the AI controls (0=none, 1=driver1, 2=driver2, 3=driver1+driver2, etc.)
Driver Hotswap Delay="3.00000" // Delay in seconds between switching controls to AI or remote driver
Save Game Description="" // Restore if changed during multiplayer
Save Season="" // Restore if changed during multiplayer
Save Vehicle File="" // Restore if changed during multiplayer
let me know how you get on
Matt Lewis- Admin
- Posts : 3072
Points : 4704
Reputation : 59
Join date : 2011-05-29
Age : 49
Location : Kings Cliffe, UK
Re: 2014 Blancpain World Endurance Championship Rfactor Refusing to launch.
Thanks for that matt, ill give it ago when I can.
Guest- Guest
Re: 2014 Blancpain World Endurance Championship Rfactor Refusing to launch.
That worked spot on Matt, many thanks!
Guest- Guest
Matt Lewis- Admin
- Posts : 3072
Points : 4704
Reputation : 59
Join date : 2011-05-29
Age : 49
Location : Kings Cliffe, UK
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